A recent article on Futurity explores the growing body of research suggesting that certain video games, specifically designed as mental health interventions, can have a positive impact on children and adolescents struggling with various mental health conditions. These “serious games,” as they are often called, go beyond entertainment and aim to provide therapeutic benefits.
Mental Health Interventions Through Gaming
The article highlights the potential of these specialized video games to act as valuable tools in improving the mental well-being of young people facing challenges such as anxiety, depression, and attention-deficit/hyperactivity disorder (ADHD). While traditional therapies remain crucial, these digital interventions offer a supplementary approach to address the growing need for accessible and engaging mental health support for youth.
Promising Research Findings
The article draws upon a comprehensive review of studies published in peer-reviewed journals between 2011 and March 2024. This review found that video games specifically designed to address ADHD and depression showed modest but encouraging results in reducing symptoms.
For instance, children and teens with ADHD who engaged with these therapeutic games demonstrated improved attention spans and focus, while those experiencing depression reported decreased feelings of sadness and hopelessness.
However, it’s important to note that the review did not find significant benefits for video games designed to address anxiety. This suggests that further research and development are needed to create effective game-based interventions for this particular condition.
Factors Influencing Effectiveness
The research also delved into identifying factors that might contribute to the effectiveness of these digital mental health interventions. Interestingly, the use of computers with preset time limits was associated with better outcomes.
This finding underscores the importance of structured and controlled gameplay to maximize therapeutic benefits while minimizing potential risks like excessive screen time or gaming addiction. Additionally, the review noted that the majority of studies involved more boys than girls.
This gender disparity highlights the need for future research to focus on developing and evaluating games that are equally engaging and effective for both boys and girls.
Accessibility and Practicality for Families
One of the most significant advantages of these gamified mental health interventions is their potential to bridge the gap in access to mental health care. The study suggests that these digital tools can be particularly beneficial for families who are facing long waitlists for traditional therapy or reside in areas with limited access to mental health professionals.
By providing readily available support, these games can help children and teens manage their symptoms while they await professional help.
Structured Gaming is Key
While the potential benefits of these games are promising, the article emphasizes the importance of responsible and structured use. Excessive and unstructured screen time can be detrimental to a child’s overall well-being.
Parents and caregivers play a crucial role in setting healthy boundaries, ensuring that gaming remains a tool for support rather than a source of potential addiction or unhealthy escapism.
A Valuable Addition to Traditional Care
The overall consensus from the research is that while the benefits are modest, video games designed for mental health interventions hold promise as a complementary tool to traditional mental health care.
These games can be particularly effective for conditions like ADHD and depression, providing children and teens with an engaging and accessible avenue to learn coping mechanisms, manage symptoms, and improve their overall well-being.
Frequently Asked Questions
What are mental health video games?
These aren’t your typical video games. They’re specifically designed by clinicians and researchers to help kids and teens manage mental health conditions like anxiety, depression, and ADHD. They use therapeutic techniques and strategies, but present them in an engaging, interactive game format.
How do these games actually help my child?
These games are designed to be more than just fun. They incorporate therapeutic elements, such as cognitive-behavioral therapy (CBT) techniques. Through gameplay, kids can learn to identify negative thought patterns, develop coping skills for managing emotions, and practice problem-solving in a safe and controlled environment.
Are these games a replacement for traditional therapy?
No, these games are not meant to replace traditional therapy with a mental health professional. Consider them a complementary tool, kind of like a supplement. They can be especially helpful while waiting for therapy or to reinforce what’s learned in therapy sessions.
How do I know if a mental health video game is right for my child?
It’s essential to talk to your child’s doctor or therapist. They can assess your child’s specific needs and recommend appropriate games. They can also guide you on reputable sources for these games and help monitor your child’s progress.
What about screen time? I worry my child is already spending too much time on screens
This is a valid concern. The key is structured and balanced use. Just like with any screen time, setting limits on how long and when your child plays these games is important.
Conclusion
The research on video games for mental health is still evolving, but early findings are encouraging. These games offer an accessible and potentially engaging way to support the mental well-being of children and teens.
However, it’s crucial to remember that these games are not a magic bullet. They should be used responsibly and in conjunction with professional guidance and support. As technology advances, we can expect even more innovative and effective applications of gaming in the field of mental health.
Source: Futurity